Posts Tagged ‘Symphony of the Night’
Wednesday, December 15th, 2010
It’s funny how life imitates art… or in this case how art imitates other art. This Monday Julia Atkins came into the studio to work on a little bit of cell coloring for a sequence in Atomic Robo: Last Stop. Well as usual I collected the colored frames and brought them into our compositing software. Then things got strange, I hit the wrong key and was immediately weirded out by what I saw. ROBO LEGION!!
Now I don’t know about our readers. But I was a big time gaming mega-nerd since back when I was still building cushion forts till well into college. And even over such a long spanning gaming career, some of my warmest, fuzziest gaming memories are associated with Castlevania: Symphony of the Night. Staring Dracula’s estranged son Alucard (Dracula backwards, real creative Konami), and none of that sissy whip wielding stuff those Belmonts are always yapping about. One of the coolest and most disturbing bosses in the game was Legion. A floating, pulsing, oozing mass, of nude anguished bodies controlled by a hive mind residing in the center. Here is a comparison image between what I saw and the classic Castlevania Baddie.
Maybe my mind is just playing tricks on me. But maybe, Nikola Tesla had more sinister thoughts in mind when he created Robo. But then again… maybe I’m drunk.