Archive for the ‘Fictory Comics’ Category
Friday, December 14th, 2012
Wow, we haven’t been posting very frequently… Probably because we are neck deep in production for Atomic Robo Last Stop… and man is it ever coming along! Check out this image of our partial Background workflow.
Wednesday, October 17th, 2012
Not surprisingly some of the most popular rewards for the ATOMIC ROBO: Last Stop Kickstarter were the signed copies of Atomic Robo volumes. We expected that they would be popular but we didn’t expect them to be 540 copies of ATOMIC ROBO Volumes 1-6 popular.
Last week co-creator of ROBO, Scott Wegener was on a family vacation with the Wegener clan that happened to bring them right into the neighborhood of The Fictory.
We all decided this would be a great chance to get this half ton of comics signed by one half of TEAM ROBO.
Scott, like the stone cold pro he is sat down and signed all 540 copies of ROBO the studio procured to fill rewards once production is complete. Crippling hand cramps aside a good time was had by all! Everyone was excited to meet the man whose character’s we’ve been drawing for so long and talk comics and animation.
Now we just need to to get Brian Clevinger to visit sunny Lancaster, Pennsylvania and we’ll be set.
Thursday, October 11th, 2012
Goodness gracious it’s been busy here at the studio. Which is actually awesome, but seriously cutting into our blogging time. Cameos are being worked into the film and production marches on! If you’re hankering for an Fictory fix, head on over to comicon and check out staffers, Jeff McComsey, Dominic Vivona and Steve Becker over at the Fubar Booth in Artist’s Alley #M6!
Wednesday, August 15th, 2012
We never really talk about the sucky part of animating in a studio. This weekend our HVAC unit started showing signs of fatigue. It’s been a particularly muggy summer here in the great North East. Yesterday, we officially had no AC. Today, sucks. It’s muggy and smells like animator (even though we wipe down our animators daily with Clorox wipes). And have you ever tried animating on a screen while your hands are sweating? Not recommended. But we shall carry on bravely, till the glorious condensed cool air has been restored.
Monday, August 13th, 2012
With only a few exceptions, the majority of Atomic Robo: Last Stop is old school, hand drawn 2D animation. Even though we use computers to draw, paint, and animate, we are still using a fairly traditional workflow to make our short.
This week we’re gonna look at making one of the backgrounds to a shot, from start to finish.
We start off with a storyboard of a shot. The storyboard gives a rough idea of where the camera is and where everything is positioned in the frame. In this case, we are looking down at a traincar.
A background artist interprets this into a quick sketch.
Once the sketch gets approved…
The artist cranks out a more finalized digital painting.
The main traincar is actually a separate element. Notice only the exposed portion of the floor is painted out.
Out of the 150 or so shots in the 12 minute short, only a few of them have similar backgrounds that can be reused in more than one shot. We’re talking over a hundred unique paintings before we’re done with Atomic Robo!