Monday, December 13th, 2010
Well it’s that time of year again. Before we know it, we’ll be in 2011. Be sure to enjoy our last full year on the planet. Highlights for next year will include, Stabb Gunner Issue #1 for sale and our biggest project, Atomic Robo: Last Stop. Be sure and live your life to it’s fullest and prepare for the coming apocalypse. To begin preparations, you might want to check out this Documentary… and have a great holiday season!
Thursday, December 9th, 2010
An update to the Barack Obama line test. Now with ink and shadow!
Tuesday, December 7th, 2010
We wanted to share this rough Line test for the star of an upcoming project featuring our President, Barack Obama! I realize this sounds weird but we’ll be bringing more information when it’s safe to talk about.
When looking at the loop, note the tiny duplicated figure on the top left. One of the reasons I’m not so concerned with facial accuracy for now, aside from the fact that this is a test, is because the final animation will be much much tinier than the large figure featured above. So as this blog post’s terrible pun suggests, there will be many revisions moving forward. But that doesn’t make the process any less fun!
Tags: Allen Clements, Animation, Barack Obama, cool, democrat, exective, fun, funny, Game, Joseph W Krzemiensk, politics, Postage Inc, rad, republican, silly, the Fictory
Posted in Fictory Production Blog, Uncategorized | 1 Comment »
Wednesday, December 1st, 2010
Here’s a little behind the scenes look at how the Stabb Gunner workflow goes. It’s pretty much exactly like any other comic book team. I write, Courtland pencils, and I ink, color and letter. Sometimes the talented Ashley McCague is kind enough to drop in some base colors for us. Along the way, Courtland and I work out any problems the final page might sprout up as we move to a finish. When we’re ready to actually print these bad boys, we’re going to take a pass at every page, and change anything that stills bugs us after it’s in the bag! Check out the finished page HERE, or just start from the BEGINNING!
Tuesday, November 23rd, 2010
Now we have some 3D (built from 2D assets of course) box cars and environmental effects going. Also a little bit of Depth of Field crunching that background. It’s starting to look like an actual train yard!